Na konsolach pojawił się patch (nie wiem jak na PC) który "poprawia" ORC. Według oficjalnej notki, patch poprawia:
-Improved matching. Easier to connect and added each user's NAT info to main menu for easier troubleshooting.
-Matchmaking from invites improved.
-Ally AI improved
-Enemy AI and responses improved
-Adjusted various elements of weaponry, including ammo count, knockdown distance, weapon respawn times etc
-Improved aiming/fire accuracy
-Items can be picked up while dashing
-Infinite CQC combo addressed (can't string together endless attacks)
-Players can take cover immediately following a dive
-Also a fair number of bugs addressed
Jeden z forumowiczów Biohaze "wykrył" jeszcze takie poprawki:
- Grenade Launchers (Including Classic Launcher) are nerfed and do not instant kill. They only cause knockdown now. They also start with only 3 ammo now as opposed to 5.
- Running has a cool down and startup when using Shoulder Tackles now to prevent spamming them.
- Melee's are limited to two melee slashes at a time before your character puts their knife away.
- Bullets interrupt your ability to fire now, making shotguns less viable.
- Super Soldier has taken a small nerf in it's duration and the amount of damage it can absorb.
-Juggernaut firing rate has been reduced
-Sniper Rifle power has been increased
-You can now see the status of your connection ranging from low to excellent
-Various Bugs and glitches have been fixed
-It's now possible to actually reach 99 without glitching
Mają pojawić się kolejne "łatki" które jeszcze bardziej usprawnią produkcję S6G.